![]() ![]() The cost is 10 less in dmg but can keep on putting out max damage far longer. Fire Support / Sniper Changing the PPC to Large Laser free up 2 tonnage for heat sinks.This setup deals less damage per ton, however generates little heat which allows to keep firing for an extended period. The BJ-1 can fit two AC/5s, 2 ton of ammo and two medium lasers while keeping a solid amount of armor. Fire Support Another, sustained fire version can be achieved if you sacrifice the jump jets.The combination of AC/5 and PPC in your starter mech will carry you until you start consistently running into heavy mechs. If you find it being too 'hot', dump the other two ML's in favor of either armor or heat sinks. One ton of ammo should suffice for your AC/5 in most scenarios. ![]() Long Range Fire-Support/Sniper Try this for a more significant sniper mech: Drop two medium lasers to upgrade one AC/2 to an AC/5, then drop the other AC/2 in favor of a PPC.In BattleTech canon, this variant is referred to as the BJ-1DB (which has now been added as its own variant, with slightly different hardpoints). The 2 Large, 2 Medium laser equipped Blackjack's performance is so impressive that the Federated Suns voluntarily swapped out its beloved autocannons to use this build.Between the jump jets and respectable armor, this build remains viable all the way until you start facing exclusively heavy lances. Although you lose 20 points of damage output, and your maximum range drops, your long-ranged firepower actually increases by 30, and your ability to dissipate heat improves drastically. Energy Version For additional lethality, replace the AC/2s and 2 medium lasers with a pair of large lasers and six heat sinks.freeing more tonnage for armor and heat sinks. Using an AC/5 instead of 2 AC/2 is much more tonnage efficient as damage would be similar but weight would be 8 instead of 12.The AC/2 conflicts with the medium lasers a bit, so you might want to swap that one out for a single AC/5 for better performance, and reduce equipment to maximize its armor. Optimized Stock Loadout A very versatile and useful mech. ![]() A pair of AC/2s are backed up by four Medium Lasers, lending the 'Mech a powerful alpha strike, while Jump Jets enable the Blackjack to move to high ground at a moment's notice. The Blackjack 1 is equipped for both long and close range engagements. Blackjack BJ-1 is a Medium-class 'Mech in Battletech. ![]()
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